gaqlimited.blogg.se

Two hour wargames terrain generator
Two hour wargames terrain generator













two hour wargames terrain generator

Stories from NATO's Central Front: The Battle for.Alex's ONE HOUR WARGAMES Variant: WWII North Africa.OPERATION CRUSADER MEGA GAME PREP - DAK WIP.I am really looking forward to Alex's "Mega" game playing in Operation Crusader in December and I think this is the perfect contender for playing (finally) my Ponyri Station Mega Game sometime in the new year.

two hour wargames terrain generator

Speaking of remembering too much, the modifiers are just right. These rules are infinitely "hackable" as Darren would say and there are great opportunities to add in chrome to enhance the theater backdrop. Also the way the game handles attrition and the permanent hits is outstanding. I especially like the "To Hit" roll versus a straight attrition-based die roll (Alex has assured me that the math(s) remains the same and this History major will gladly take his word for it!).Īlso there is something satisfying about rolling 3D6 or 2D6 instead of just one die. I am looking forward to playing many more games of Alex's 1 Hour Wargames WWII variant. Units have many more capabilities and choices to make and the rules firmly put you in the boots of the company commander or even the battalion commander. Alex's latest modification to the One Hour Wargames rules are excellent and really add a whole new dimension to the 1HW rules. He moves into the rear area to head off my reinforcements, who will now have to fight their way up to the hill! A bold plan.Īn outstanding and very timely game considering my rules rants the past few days. Alex's rules are all about making key decisions and courses of actionĭave's Armor flies down the road to open the battle.

two hour wargames terrain generator

in hindsight, I should have placed them along the road. I place my AT guns to hold down the right flank. 2 x infantry, 1 x AT, 1 x mortars, and 2 x tanksĪlex's outstanding Italian infantry atop the ridgeline waiting for the Tommies. Alex served as rules coach and tactical adviser, walking Dave and I through the latest version of his rules.Īlex (standing) talking us through the rules. The dastardly Axis were commanded by yours truly and Dave commanded the stalwart Brits. Taking place in North Africa, the Axis forces, starting with an AT Gun Platoon and an infantry platoon are holding a key ridge, awaiting both a British attack and eventual Axis reinforcements in the form of a mortar platoon and 2 x Afrika Korps armor platoons (Panzer IIIs). The battle was taken straight out of the 1HW scenario pack (#8, Melee). Had an opportunity to play Alex's outstanding latest variant of Mr Neil Thomas' One Hour Wargames (1HW) World War II rules at the FLGS " The Stomping Grounds" in Warminster on the night before Thanksgiving and Alex has kindly given SOUND OFFICERS CALL permission to repost!















Two hour wargames terrain generator